Tourney Scenarios
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Boar Hunt: spears only,all blows count,open field melee (steel)
Call out the Guard: Pole arms only (shinai)
Squire Training: Sword and Shield only,killing blows only (shinai)
Call out the Squires and Guards: Pole arms for (a) sword and shield for (b) best 3/5 switch between points. (shinai)
Knightly training: Sword and shield only,killing blows only (steel)
Highlander fight: Head shots only, best 2/3 (all)
Off Handed Remarks: You must your off hand,single sword,killing only,best 2/3. (all)
To the point: Thrusting only,all blows count,best 2/3. (rapier)
Non-Lethal Duel: Arms only, no other legal targets. 2/3 (all)
Gypsy Rope fight: Fighters are joined at the wrist by a length of rope,the rope may be used to parry and bind weapons. Killing blows only. (rapier)
Walk the plank: Fightes must balance themselves on the plank,if you fall off you are dead (drowed in the sea) all blows count,2/3. (rapier)
Bear Pit: Timed event were fighters try and accumulate the most wins. One fighter starts in the "pit" the rest form a line and fight,winner stays in til killed off then recycles to the end of the line and so on. Wounds are cumlitive while in the "pit" all blows count. 10min usually. (all)
Gladiator Games: Teams of two are lashed together at the forearm,when gets a sword the other a shield, fight til the last team, then they fight for the win. Killing blows only. (shinai)
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for information regarding combat or scenarios, contact the minister of Joust and War:
Sir Eston